News Minion Inconsistencies with Archers at different levels (there’s more random levels this occurs at) By CRHackMod on Thursday, November 8, 2018 Minion Inconsistencies with Archers at different levels (there’s more random levels this occurs at) Related posts: [Idea] Balance Change Ideas for November. Help needed! Ive been thinking about starting to play this deck, it scored good on deckshop pro so i dont need improvement. However, im not sure the right way to play this, im a lvl 11 in challenger one, how should i play this, and howfar do you think i could push. Archers require a buff .. I always felt the archers have a slightly less range .. just a 0.5 tile range increase would be great. A wizard has a 5.5 range, it’s not fair that he can one shot archers without taking any damage. They already got an indirect nerf by the barb barrel buff. What say? Bomber is available for lvl 12 upgrade in lvl 11 war battles (gold league). I thought that tower levels were cap levels for cards? Only thing we needed here was nerfing Barb Barrel so it doesn’t kill Archers. Suggestion: +0.5 s spawn delay for 2nd musketeer, +1 s for 3rd. Just like minion horde. 0 Previous Post Next Post Related Posts News Idea News How far I can go? Suggestion if need to swap any card? i have all spells maxed, also miner and pekka. Without struggling or focusing I can go 5300 News Opinions about my deck? What to improve/change?