Heya lads Lolman here again with another bridge guide P.E.K.K.
My last bridge guide was with Golem Double Witch, which I could win 12 in a Grand Challenge on 3 tries, the other 2 ending 10-3 and 7-3.
With this game, I was very easily able to take 12-2 and 12-0 back to the challenges!
This is none other than P.E.K.K.A with Miner Poison, the hard counter of my previous bridge guide, but a bridge overall very solid! Without further delay on the bridge!
P.E.K.K. Minor poison
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Example of this payment. I knew that E-wiz would get 1 shot on E-Wiz. Also, if he left the E-wiz tank for Bandit, he would not have a counterweight. This guy was a good competitor player to whom I met a few tournaments before, so I knew he was aware, either Goblins, etc. will be abandoned for the Bandit, so I was coming to the E-Wiz and where he would put troops. He dropped an Ice Golem, allowing a Poison 4-for-6 Elixir, more than 200 damage. 0 counter-pushed and I was only 1 Elixir behind after that because of an earlier E-wiz on the Goblin Gang trade.
Goblin Here is the link to the guide!
This I can not do enough stress! Always use the load.
There is a case where I was not using his charge, that is Bandit vs Bandit. I wait for the enemy Bandit to reach the reach of the tower then drop my Bandit up! This is because I want my Bandit to have more HP when it crosses the bridge.
Apart from that, I will always place her at a distance where she will charge the troop which inflicts a lot of damage!
For example, one where I would use Bandit so that it gets the dash on E-wiz while it does not lend a lot of damage. For the Bandit, she will not receive the load stroke on her, which allows her to take 1 less success, survive with approximately 170 hp more.
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