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<pre><pre> Mega Sparky - The Obliteration of 1000 Mustaches
Arena 10, Arena 11, Arena 9, Deck Building, Mega Knight, Miner, Sparky, Strategy Guides, Tips,

Mega Sparky – The Obliteration of 1000 Mustaches

Hey guys!

It's KPK back to the ARC after really a very long time. My last posts were from August and I had not played for a long time. But now, I came back with a Mega Knight Mega Knight Spell-Bait game that is really deadly!

He uses 4 legendary cards on the Contraire, two of which can be replaced, so presto!

Mega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 MustachesMega Sparky - The Obliteration of 1000 MustachesMega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 MustachesMega Sparky - The Obliteration of 1000 MustachesMega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 MustachesMega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 MustachesMega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 Mustaches

Mega Sparky - The Obliteration of 1000 MustachesMega Sparky - The Obliteration of 1000 Mustaches

* NOTE – Replacements can change things!

General Gameplan

This is not purely an offensive game. So keep your cards before making a move, or a Hog Rider will mow your Tower

Always, hold on to a starting move.

Few of them include Dart Goblin on the bridge, Electro Wizard behind your King Tower or Sparky behind the King.

However, if your opponent Rockets your Sparky, remember to no longer play it near your Princess Tower.

Easy Beginnings

First, understand their 8 cards, their main victory conditions and their chips at your thrusts.

Defend each thrust your opponent makes.

This is done by not overloading your Elixir towards the offensive limits.

»

Say the Mega Knight defended against the Hog, now play Goblins and E-Wiz behind him and Miner on the NON-TORNADO area of ​​the Princess Tower. In this way, your Miner is destroyed / tanks for you and the other troops destroy everything!

Keep Poison and Zap at your fingertips, as this push is supposed to consume a heavy charge of elixir. But, do not worry. A good opponent will take the time to counter you, which will give you enough time to get at least 5 elixirs.

Say Sparky and Goblins, countered a giant night witch combo. Then try playing Mega Knight in front of her, and E-Wiz + Dart Goblin or something similar. A simple and sensitive synergistic thrust that does not let you take the damage.

Double Time – Fun Time

Now start building your thrusts on this path.

Say, Sparky behind King Tower, then Mega Knight in front of her. Then E-Wiz 4 tiles behind this PUSH to prevent a positive fireball from trading.

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Play Miner + Poison Combo where Poison surrounds the Minor. Meanwhile, play Electro Wizard and Goblins to give your opponent a defeat smile on his face.

Do not overload your Elixir!

Once a push is over, stop. Too much precipitation could as well trigger a Hog Rider in the other way

Nothing is impossible!

If you are not able to counter their push as easily, just watch their play style and your erroneous counter.

There is always a different way to handle this thrust.

Say, it's a Kinda Combo Battle Ram Bandit (the typical Bridge Spam), and you think E-Wiz and Goblins is enough rather than Mega Knight not to waste Elixir.

But, think twice! Saving your turn is more important than focusing on Elixir

So there's always more than one way to defend against a push, especially in this deck

This is a Spell-Bait deck!

Do not

This is more of an easy-to-use hybrid deck of Beatdown and Spell-Bait.

Play Sparky (who defended you) and Miner

. Sparky. Then play E-Wiz and Goblins to completely annoy the Spell-Bait game.

This time, they could disconnect you! Then pipe them with a Dartie!

Spell-Bait, it's to annoy your opponent. It can be Mega Knight with Dart Goblin and Poison

Once the Dartie is connected, you can play Goblins with an E-Wiz for change and bring them to the Tower freely

High Elixir Advantage

Tackling Elixir Advantage is also very important

Your opponent could be in elixir because of:

  1. Elixir Collectors
  2. Mirrored Collectors
  3. Misuse of Elixir (On Your Side)

Elixir Collectors [19659002] Your main way to stop this problem is with the cheapest trading you can do. Better still play a Miner

If it's a 3M deck and you poison their Pump, they could play 3M, and you may want to run your phone as much.

Well, you could have a Mega Knight in Cycle with your luck, but still try Miner for the Collector since it does a pretty good job

Same thing against Spawner Buildings except Tombstones

Mirrored Collectors

Minor first! Poison Next! Phew! It was simple

Misuse of Elixir

It could happen

An expensive mistake often gives the opponent the hand of the elixir .

At this point, find the map that could be the common counterpoint to your problem.

Say it's Night Witch and Bandit and Battle Ram. Play a Mega Knight to give a better solution and get a better hand.

Mega Knight is not like a PEKKA where you MUST DO IT BELIEVE THE BRIDGE!

Match-ups

Mega Sparky - The Obliteration of 1000 Mustaches Hog Rider

Mega Knight in the center to avoid a single shot your turn and your counterweight.

In a Hog + Ice Golem combo, if your Sparky knows that he's not knocked out, then that's your best shot. Or Mega Knight + Goblins might seem to do the trick!

Do not Focus on Elixir Crafts

Mega Sparky - The Obliteration of 1000 Mustaches Giant

Sparky is your zesty counter to this with a BBQ sauce prepared by E-Wiz.

In the Giant + Night Witch game, play Mega Knight to start by damaging them both and then using Goblins

Keep Poison in Hand if it's a tank and spank!

Mega Sparky - The Obliteration of 1000 Mustaches Spell-Bait

A high-level Zap eliminates these Goblins Greens.

Princess can be wiped out with a Mega Knight Spawn, an E-Wiz Spawn, a Miner, a Dart Goblin or Goblins.

Spell-Bait has a 100% chance of getting REKT (destroyed) with this game.

Mega Sparky - The Obliteration of 1000 Mustaches Golems [19659002] First, kill the pumps by undermining them or poisoning them.

Sparky does a very good job, but

Use E-Wiz and goblins to distract glass cannons

Mega Sparky - The Obliteration of 1000 Mustaches PEKKA [19659058] Sparky is your best counter! There is no point in losing a Mega Knight.

Any PEKKA at the Tourney Standards can not take more than 3 Shots of a Sparky. Play goblins to kite PEKKA

Mega Sparky - The Obliteration of 1000 Mustaches Cemetery

Goblins, Poison, Dartie … .. I can extend this list forever!

Mega Sparky - The Obliteration of 1000 Mustaches Lava Dog

To Stop His Treatment of Thought Completely, Play Mega Knight and Poison in the opposite lane

Then use Electro Wizard and Dartie to stop the Lava Hound

Mega Sparky - The Obliteration of 1000 Mustaches Three Musketeers

some work on the pumps, and the Mega Knight sweeps the house of the Musketeers

Keep E-Wiz and Goblins for a splash of split-lane

<pre><pre> Best substitutions for all legendary cards
Guides, Strategy Guides, Tips,

Best substitutions for all legendary cards

All, that's Ven of Orange Seed.

All right, legendary cards are not replaceable. They get their status "legendary" For a reason.

Sometimes you will find a nice deck that you can not use because it is missing a "legendary map". This guide will try to discuss and find the nearest alternate for the legendary map that you do not have yet.

Best substitutions for all Legendary cards

For each legendary card, we will have a brief overview of:

  • What is their special ability?
  • What is their role in most cards?
  • What is the closest replacement to the card?

Best substitutions for all legendary cards

Ice Assistant

What is his special ability?

The Ice Wizard attack slows the movement of its targets. speed of attack of 35%

What is its role in most decks?

Ice Wizard serves as a very powerful defensive card. With the help of an arena tower, he can confront most glass cannons, low-health swarm units and even barbarians, a bowling player and a hangman.

Slow down the troop of the opponent, giving your side more time to inflict more damage

What is the nearest substitute from the menu?

Ice Wizard suffers a very bad situation in the current meta. Many common and rare cards can very well replace its role, in terms of defense, these cards can do its job very well, and thanks to their dps, they are even better than Ice Wizard when you translate them in counter-attack:

Note that these cards can not handle splash attack except Tornado which is a spell:

  • Gobelin Gang
  • Mega Minion
  • Archers
  • Tornado

Note that these cards can not face air units and that it is better to use them only for defense:

  • Bomber can very effectively clear up swarm units [19659029] Ice Golem acts as a very cheap tank to attract units. His death damage may be associated with a zap to clear swarm units
  • Guards are good at luring and defending against incoming melee attackers. For troops dealing with long-range attacks and splashes, you can defend by surrounding them with guards. For air units, lure them to the center of the arena and let your princess tower complete them.

Best substitutions for all legendary cards

Princess

What is her special ability?

The princess is the only army that has a longer range than the arena tower, it can attack an arena tower without crossing the bridge.

What is his role in deck

Princess serves as a very strong support card. Its 9-tile range makes it very effective for defending on another track and facing a two-way pressure. It is difficult to counter it with a positive elixir, except skeletons, goblins and fire spirits. (However, she almost always gets a shot)

What is the closest replacement of the card?

Princess is hard to replace because of his crazy long-range attack, in terms of bait spell and long-range attack support, here are his Alternatives:

  • Dart Goblin
  • Archers
  • Flying Machine

In terms of range and defense, with extra elixir, you can try:

In terms of splash attack to clear the swarm units:

Best substitutions for all legendary cards

The Journal

What is the special capacity of the newspaper?

The newspaper can repel all units on the ground and act as a pseudo-stunning to buy you a little time in defense. The Log Back Effect can reset the charge attacks of the Prince, Dark Prince and Ram Ram.

What is the role of Log in most Decks? [19659002] The newspaper can effectively use to lighten ground swarm units. The best part is when it rolls, the Log can inflict damage to all the troops on its way, it's the best use as a predictive spell.

What is the closest replacement to the map? ]

Without the effect of repelling, you can try:

  • Zap (Zap can not eliminate the princess & because of neft recently, Zap can not disarm the threat of Goblin Barrel also, I have the ability to stun and reset the troop loads, Sparky, Inferno Tower & Dragon, personally, I hope that Zap will recover its period of time. stun at 1 sec)
  • Fire Spirits (high damage and splatter to quickly eliminate swarm units, including Goblin Barrel)
  • Arrow (with 1 extra elixir, arrows have a wide range and can target the air)

Best substitutions for all legendary cards

Minor

What is his special ability? ]

The Miner is the only mini-tank that can be deployed anywhere on the arena.

What is its role in most bridges?

The Miner is best used as a surprise mini-tank to protect your wounded troops, making it the best card for counter-attack. If you use it effectively, the miner can slowly eat away at the health of the tower. In addition, Miner is good at destroying Elixir Collector of the Opponent

What is the closest replacement to the card?

Miner can not be replaced in Miner-Poison deck

In terms of mini-tank, you can try:

In terms of counter surprise, press injured troops, you can try: * Healing

Best substitutions for all legendary cards

Lumberjack

What is his special ability?

The lumberjack is very fast in movement and speed of attack. he will drop the fate of Rage to death

What is his role in most decks?

The lumberjack is used as a support troop that can very well defend against tanks. death, his fate of rage will further increase the attack and movement of other troops. Depending on your team strategy, Lumberjack's fast dps and the Rage on Death effect can quickly destroy a tower.

What is the closest replacement to the map?

In terms of defense against the tank, you can try:

  • Mini Pekka (actually did a better job than Lumberjack)

In terms of defense strategy sudden attack, you can try:

  • Hog Rider
  • Ram Battle
  • All Attack Troops + Rage

Best substitutions for all legendary cards

Sparky

is Sparky's special ability?

Sparky can deal VERY VERY HIGH damage to ground units. Sparky can go down a tower in a few strokes if he is left ignored.

What is the role of Sparky in most decks?

Sparky is generally used as a condition of victory in a beatdown What is the closest replacement to the card?

In terms of high damage behind tank, you can try:

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In terms of splash attack behind tank, you can try:

Best substitutions for all legendary cards

Lava Hound

What is the special ability of Lava Hound?

Lava Hound is the only flying chariot of the Buidling category in the arena. At his death, Lava Hound splits into 6 lava puppies that can inflict massive damage.

What is the role of Lava Hound in most decks?

Lava Hound is usually used as a flying tank in the Air-Beatdown Bridge. The lava puppies that appear on Hound's death can inflict enormous damage if there is a tank that surprises them.

What is the nearest replacement card?

Lava Hound is the only target building tank flying, so it is difficult to replace. Minion Horde can replace lava puppies for distraction and fast dps

In terms of tank, you can try:

  • Golem
  • Baby Dragon (like a flying mini chariot)

Best substitutions for all legendary cards

Electro Assistant

What is his special ability?

The attack of Electro Wiazrd can stun briefly his targets. When deployed, it stuns and inflicts minor area damage (similar to zap).

What is his role in most decks?

Electro Wizard is generally used as defensive. card in a platform. His spawn can clear the troops of the swarm and his stunning attack can slow down the troops of the opponent. He can then make a good counter-attack if you manage to protect him with a mini tank or tank

What is the closest replacement of the card?

Spawn Electro Wizard & the stun effect is not replaceable. But in terms of using it as a defensive role, you can try:

  • Musketeer
  • Baby Dragon (act as air defense, can inflict splash damage and have a higher life) )
  • Wizard (cost 1 additional elixir but

Best substitutions for all legendary cards

Inferno Dragon

What is its special capacity?

The Damage of the Inferno Dragon increase with time remains focused on a single target, similar to the Inferno Tower

What is its role in most decks?

Dragon Inferno is usually used as a defensive card against a tank, you can then translate it for counter-push by protecting it with a tank in front.Inferno Dragon who has locked on a tower can burn it in seconds

es Does the replacement closest to the card?

In terms of cast iron tank In seconds you can try:

Best substitutions for all legendary cards

Bandit

What is his special ability?

Bandit has the ability to rush to nearby targets, dealing double damage if it strikes a target with its dash. She is immune to the damage by rushing.

What is his role in most decks?

Bandit is generally used as a surprise card in a deck. Because of his invulnerability in rushing, without countering, a wounded bandit almost always gets a hit on the tower. It acts as a pretty effective defense against single-target glass cannon and even Bowler & Executioner

What is the closest replacement to the card?

The shooting effect of Bandit is not replaceable. But in terms of using it as a defensive role, you can try:

  • Knight
  • Mega Minion
  • Gobelin Gang
  • Archer

Best substitutions for all legendary cards

<pre><pre> Goblin Dart Rocket Spell-Bait Deck
Arena 10, Arena 11, Arena 9, Deck Building, Rocket, Strategy Guides, Tips,

Goblin Dart Rocket Spell-Bait Deck

Hey guys this is Goblin Dart FTW (Regeneration) here and before I start I have some warnings before using this deck

Goblin Dart Rocket Spell-Bait Deck

Goblin Dart Rocket Spell-Bait DeckGoblin Dart Rocket Spell-Bait DeckGoblin Dart Rocket Spell-Bait Deck
Goblin Dart Rocket Spell-Bait DeckGoblin Dart Rocket Spell-Bait DeckGoblin Dart Rocket Spell-Bait DeckGoblin Dart Rocket Spell-Bait Deck

Goblin Dart Rocket Spell-Bait Deck

Goblin Dart Rocket Spell-Bait Deck

This deck is not for you if:

  • A: You hate to use a bait of fate.
  • B: The cards are not high enough.
  • C: Cycling is not your thing. Do not worry, mine is still in the garage (Ba dum tss)

Totally funny story about the origins of this deck

Well then I played with my friend in a 2v2 and we played with the decks (because that we continued to lose) and my friend had this great idea to make the bridge as expensive as possible (you can try too if you want to know for yourself so I'll give you a hint: the average cost of the 39, elixir is 6.6 I need a mirror.)

So I make the expensive bridge and I swear we have not lost. We drew 1-1 and we were two Rockets not to win.

That made me think: The inverse of the game as expensive as possible is the cheapest possible game (again, the average elixir is 1.7). 19659028] I took this package of 1.7 elixirs and I brewed some cards to see if I could make a decent deck

The end result is this deck and a ticket for Challenger 1 (How did this happen OMG)! 2.7 Elixir Spell Bait Deck:

Goblin Dart Rocket Spell-Bait Deck Rocket

Technically the winning condition, but you will not use Rocket as much as other win conditions like Hog.

IMO the cheapest winning condition is Miner, and that 's what I had originally, but not only did I miss Poison, I' d like it. I also missed having a good defensive option. Yeah, Miner can work as a weaker defensive knight, but he just can not cope with Rocket's damage.

I found that Rocket wins games. This crucial damage in the end is just too important not to have it.

So, if you want a Moison deck, go for it, but it's a different deck and I'm sure someone else wrote a guide.

Goblin Dart Rocket Spell-Bait Deck Dard Goblin

What kind of Goblin FTW Dart would I be if I did not try to squeeze it into this thu?

It is underestimated, and is really very important for this game. Use it in defense, and / or for chip damage (depending on the situation).

You will not usually have to place troops in front of him because he is so fast, but if that happens, make sure to lure Log / Arrows with another troop the other way for it to do massive damage!

I'll even give you 4 reasons why he's better than Princess:

  1. Doing more DPS, and is better at defending and balancing behind the troops!)
  2. Against more cards than princess ( especially the cemetery!)
  3. Easier to level up
  4. 1v1 against the princess (He takes a shot, kills the princess and continues 2 more shots of the tower

Now, some say the princess is inflicting more initial damage and better against swarms.

Goblin Dart Rocket Spell-Bait Deck Fire Spirits

One more map underestimated!

For 2 Elixir, get rid of the Goblin Dart swarms can not handle.

Minion Hordes? Elixir Puddle of Water. Barbarians? Nearly Death. Princess? Support Troops Like E -wiz and Witch? Distraire and they too are gone. 3M? Add Log and you win +5 Elixir (if they are together, what they are rarely …), or pair them with Ice Spirit (Ice Spirit must land) and win even more Elixir!

Another troop that you can place at the bridge as a threat, and lure Log / Zap.

If you are lucky, some people will even miss with the newspaper or better, the arrows!

Goblin Dart Rocket Spell-Bait Deck

Spirit of Ice

BEST CARD OF ELIXIR (IMO)

I do not see why this Is better than a skeleton of elixir (maybe against PEKKA it's better?), And at this point, it's pretty obvious why: 1.5 second Freeze (every time you use this card in Elixir x2 you earn .1 a second in Elixir since Elixir generates 1.4 seconds!)

It also provides easy flea damage on the tower and splash so that multiple troops can be assigned .

Why would you want to replace this card (unless you do not have it and at that time, I'm sorry, but you miss.GET THIS CARD AS SOON AS YOU CAN.)

Goblin Dart Rocket Spell-Bait Deck Gobelin Goblin

This buff Spear Goblins was also an indirect buff against the Gang: They do more damage now.

They are much more dangerous, and IMOs are officially better than Skeleton Army.

Yeah, they hit Hogs and are less "swarmy", but they are Zap

And even better, are more likely to inflict damage when they are placed on the bridge ( sometimes, spear harpoons are knocked out if the gang is countered with a log or arrows)

Use them against aggro troops like Elite Barbarians and PEKKA, and against virtually all victory conditions ( probably not Balloon) as Miners, Graveyard (if they are not spelled), Hogs, etc. Of course, the Royal Giants (Ugh).

Goblin Dart Rocket Spell-Bait Deck Knight [19

He is fighting just so many troops that it's hard not to have him on a bridge

He might need help against tanks and swarms, but he absorbs the damage and kills troops like Bandit and E-Wiz.

Of course, the most famous example of when you would use it against is Mega Knight. On your side, an unsupported Mega Knight will be stopped by Knight, and if he adds supports, add yours.

He can also counter the Barbarians if Goblin Gang breaks down, better associated with Ice Spirit.

Goblin Dart Rocket Spell-Bait Deck The Journal

Use It Against Goblin Goblins or to End Support Troops (When Knight Is Not not in hand). If they do not have Goblin Barrel, you can use it against other bait, such as Princess and Goblin.

Do not forget that you also have Goblins and Fire Spirits to deal with Barrel. Other than that, simple enough.

Goblin Dart Rocket Spell-Bait Deck Mirror

Surprise! I have 2 markers to your odious troops!

Knight not in the hand and they rush with E-Barb + Zap? Drop the Gang, then when they Zap, put it back!

It is so satisfying to have a second Gang or a second Knight to counter this card.

You will not use it too much. in Elixir 1x (because it causes Elixir disadvantages) but in 2x Elixir, my favorite shot is Mirror the Rocket to finish them.

Make sure they can not get your turn first and the 2 Rockets can get you the win (add log if needed).

The higher level, the better it is

Replacements and levels of cards:

The card levels for common (especially spirits) should match your opponent's turn levels. 19659028] If you face a lot of level 10 opponents, make it the number one priority to mount the Spirits first, then the Goblin (so that they survive Zap), and then the Knight.

Goblin Dart should not exceed 3 levels below the level of the opponent's tower. In this way, Dart Goblin will always get 4 hits in full health

The rocket does not matter, but better if it is higher.

The mirror should be no less than 5 levels lower than the common cards, 3 levels lower than the rare cards, and 2 higher levels to the legendary cards so that the levels of mirrored cards are 1 level higher. If you have Level 6 Goblin Goblins, Mirror should be level 3. If you have a Level 10 Knight, Mirror should be level 5, and so on.

The diary is good unless you play level 13 Goblins, level 2. [19659028] Goblin Dart Rocket Spell-Bait Deck

Goblin Dart Rocket Spell-Bait DeckGoblin Dart Rocket Spell-Bait Deck
<pre><pre> Golem Lumberjack Beatdown Deck which I had at 4k Club
Arena 10, Arena 11, Arena 9, Deck Building, Golem, Strategy Guides, Tips,

Golem Lumberjack Beatdown Deck which I had at 4k Club

Hey kiddos, Lay / Radius Trainer here with my other guide on CRA!

This time we will talk about my off-meta deck, which pushed me from 3500 to * fanfares intensifies * 4080! What is my highest score ever! Interested? I hope so!

Golem Lumberjack Beatdown Deck which I had at 4k Club

Golem Lumberjack Beatdown Deck which I had at 4k ClubGolem Lumberjack Beatdown Deck which I had at 4k ClubGolem Lumberjack Beatdown Deck which I had at 4k Club
Golem Lumberjack Beatdown Deck which I had at 4k ClubGolem Lumberjack Beatdown Deck which I had at 4k ClubGolem Lumberjack Beatdown Deck which I had at 4k ClubGolem Lumberjack Beatdown Deck which I had at 4k Club

Golem Lumberjack Beatdown Deck which I had at 4k Club Golem Lumberjack Beatdown Deck which I had at 4k Club

For Less
  • 1-2 shoots should be all you need to gain
  • Easy to 3-crown
  • Solid Defense
  • 2 cheap cycle cards
  • Counters PEKKA and Spell-Bait easily.
  • 4.3 AEC without pump.
  • 2 legendary and 3 epics, a legendary is irreplaceable

Golem Lumberjack Beat

Golem Lumberjack Beatdown Deck which I had at 4k Club Golem

The True King of heavy slaughter and a card that I like to play with!

On the typical Golem bridge placing this piece of stone is always risky. On this deck, it is VERY risky because of the lack of Elixir Collector.

As Corrosive Logic says, "The pros often tell you things like" do not play the Golem before Double Elixir ", but the truth is that many of these pros are just hypocrites because they end up playing Golem in single Elixir .

That's right! I see nothing wrong with using Golem before Double Elixir, but do not do it when you know that they have Hog Rider or another very fast troop to put pressure on the other way.

A dream scenario to rush with Golem is when you just defended their victory condition with the Elixir trade positive, and you are on Elixir.

TL; DR – Just Your Victory Condition

Golem Lumberjack Beatdown Deck which I had at 4k Club Bowler – This is the card that makes this deck off-meta and unique.

This great blue guy against Barbarians, Hog Riders and Swarms!

on the righteous because even when he is under-played, he always contradicts these troops so easily!

I do not recommend using it in your Golem Push, but when you rush as for all of this, why not!

Bowler's HP is high, so do not abstain from small outbreaks such as Bowler + Goblins, when they just lost their Log to spel

TL: DR – Basic Defense, Stand By for Hog Rider and E-Barbarians.

Golem Lumberjack Beatdown Deck which I had at 4k Club Lightning – Spell very popular in the Golem decks.

Even after the nerve, he still does very well the case.

But when should I use it?

  • Three Musketeers – Lightning is so good against 3M! Remember an important rule: Value> Damage to the tower. ALWAYS Enlight the 2M channel, even when the 1M channel is more damaged. The only exception is when this Lightning finishes the game.
  • Elixir Collector – Lightning = R.I.P. Pump. Nothing more to say.
  • Inferno Family – When it's just Ferno for your Golem, use the less expensive option called Bats. But when you see the value opportunity as Inferno Tower + Wizard + Arena Tower, why not?
  • And the defensive Lightning? Elite Barbarians + support – boom! Easily defended

TL; DR – Use lightning to punish the three musketeers, the pumps and the underworld. The defensive lightning is also good

Golem Lumberjack Beatdown Deck which I had at 4k Club Inferno Dragon

This map is so OP! It easily melts the tanks and supports the Golem

IDrag is one of the most important cards here, so avoid using it alone and as a starting move.

When you use it, always have Bats, Goblins or Lumberjacks

TL; DR – Tank Hunter.

Golem Lumberjack Beatdown Deck which I had at 4k Club Lumberjack – The second and last legendary in this game.

The best thing about Lumberjack is his Death effect, Rage, which is extremely useful in Golem push.

But remember to use it as Golem support, whose role is to live as long as possible, not like a kamikaze just for Rage the whole thing.

You can use it as a Hog Rider / Elite Barbarians counter, but Hog will always have two swings, and only LJ can not completely counter Ebarbs, you have to support him with bats or goblins. So, it's your choice!

TL; DR – Must-be in Golem push, always as a support, not a kamikaze. Golem Lumberjack Beatdown Deck which I had at 4k Club Goblins

After the nerve of the Skeletons, they stole my watch, my savings and my heart <3.

For 2 Elixir, they offer incredible value and create many positive Elixir crafts.

They are your principal against the Hog Ridaaaah.

To be honest, the list of what they can counter is too long! With the help of the Tower, they can counter ALL single target troops

TL; DR – Cycle Charts, Counters Hog Rider,

Golem Lumberjack Beatdown Deck which I had at 4k Club Bats – Another Cycle Card with a lot of positive commercial potential Elixir.

If you do not have enough lightning elixir and you have Golem by your side, use bats. the middle to distract and close the Inferno Tower.

Also, they are incredible counters for ground troops such as Knight and Valkyrie! Just remember to use them on deck to get the maximum damage

TL; DR – Cycle, entertain very well Inferno Tower

Golem Lumberjack Beatdown Deck which I had at 4k Club Arrows – Explicit, but there are some words to say to this

When you know that the opponent has Minion Horde and Goblin Barrel on his deck, keep the arrows for Minion Horde. Goblin Barrel can be countered pretty well with Goblins or Bowler. When the opponent has Minion Horde, and your arrows are out, there is no way to stop Horde with this deck

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General Gameplan

3:00 – 1:00

Defend and try to make a Golem push.

NEVER use the Golem as your starting hand as you could be punished easily.

As I said above, the best time to go with Golem is to defend.

When they get risky and use the Golem behind the King's Tower, show them that it's a mistake pushing with Lumberbats (it looks so cool, is not it?) [19659002] 1: 00 – End

You must control the game now.

Push the Golem again and again.

Do not give them even a second to attack.

Royal Clash Hog Rider ” width=”70″ height=”84″/> Hog Rider – Winrate – 70%

Your main counterpoint to pork is the goblins. If their fate is Zap, not Log, the game is over unless Zappy Zap is too overvalued.

Avoid excessive expenses; a 0 Elixir caught can cost you the game.

Golem Lumberjack Beatdown Deck which I had at 4k Club Gown Beatdown – Winrate – 80%

Who's Who another hates lvl 10 Giants at the bridge? I hope not only me. But how to counter it?

When they make their push with Giant behind the King's Tower, ALWAYS PUSH WITH GOLEM TO THE SAME WAY.

Golem is a much heavier tank, so he will live longer. Also, do not worry about spamming to counter this lonely giant, as it has no death effect and all those troops that you usually defend will go to counter-attack and crush. Pretty easy

Golem Lumberjack Beatdown Deck which I had at 4k Club Golem Chorus – Winrate – 50%

Their advantage is Pump, yours is Dragon Inferno

Combat 50/50

Golem Lumberjack Beatdown Deck which I had at 4k Club Spell-Bait – Winrate – 95%. Really.

It's so easy! Goblins, bowlers, arrows – they are all against Goblin Barrel!

My way of breaking their defense is completely spam behind Golem. If they have Rocket, it's even better for you, because you can start spamming the media again, but now the push is raged because LJ is killed. Simple!

Very important thing – When you feel "That's all, my last push", do not be afraid of Arrow Princess + Goblin Gang. They do not expect it, but it will be the final punishment to finish the game.

Golem Lumberjack Beatdown Deck which I had at 4k Club Lavaloon – Winrate – 55% -60%

At the attack, when they rush with Lava to the back, go with Golem on the same side. Then, place Inferno Dragon behind Golem, but as far as possible to burn the Lava Pups' mother

Then, I prefer to use Bats to counter the Pups, to have them in the offbeat, but when you can get good value from arrows, like puppies + minions, why not!

Be aware of the balloons at the bridge by pushing with Golem.

Golem Lumberjack Beatdown Deck which I had at 4k Club Salted Scale (Elite Barbarians and Royal GG) – Winrate – 45% -50%.

If only Ebarbs, easy enough as Bowler repaints them perfectly.

Royal Giant is a bigger affair. Use Inferno Dragon to counter RG, and keep the arrows in the case of Minion Horde, which is a fairly popular ladder card

If both, really difficult because they can always rush with RG or Ebarbs when you rush with Golem . 19659002] Good luthier

Golem Lumberjack Beatdown Deck which I had at 4k Club Spitting – Winrate – 100%.

BOWLEYYYYYYYYYY

Golem Lumberjack Beatdown Deck which I had at 4k Club Siege – Winrate – 75%

Golem is your taker of the ball .

When you know that they are If you do not know that they have X-Bow / Mortar, and after your Golem, they normally go with the Siege weapon on the opposite path, ignore the Siege, do not use the Golem before their Siege Weapon is placed

completely, let them take a ride and go to the Trade Tower.

You know why? Because after taking the opposite tower, they can either go for a crown of 3, which is almost impossible, or for that Tour lane you just took, which is almost impossible.

Go Golem after Golem, their defense is strong so a push will not usually finish the match, but chip after chip and turn will come down.

Golem Lumberjack Beatdown Deck which I had at 4k Club PEKKA beatdown – Winrate – 70%.

Pretty cool even though most players think that coping with PEKKA when using the Golem is a guaranteed loss.

To counter PEKKA, your thrust needs: Golem (OFC), Dragon Inferno, Lumberjack and Arrows ready to launch.

Golem attack and inflict damage, Inferno Dragon to kill the PEKKA, Lumberjack to protect the ID from the annoying chilling effect of the Electro Wizard, and arrows to protect the ID of Bats / Minions / Horde Minion. When all these things are done, this push should cut this Tower to shreds.

Conclusion

And that's it, guys! I hope you enjoyed this guide of more than 1600 words, and hope you will soon reach the Challenger 1, as I did with this card game! That's all on my side, now let's say it!

Cya, kiddos!

Coach Lay / Radius

Balloon, Guides, Strategy Guides, Tips,

How to use the balloon – The Basic Guide

I celebrated doing an awesome guide all about my favorite victory condition, the Balloon.

Since the first arenas, when I got it, I used it in Giant-Loon to push to Arena 7 and be a frequent user of balloon cycle all my life. I’ve recently updated this map to get my first epic lvl 5!

Movement Speed Time Displacement Range Target Cost
3 secMedium1 secMêléeBuildings5
Bearings Landmarks Damage by attack Damage by second Damage by death
11,050600200205
21,155660220225
31,270726242248
41.396 [19659014] 798266272
51,533876292299
61,680960320328
71 8481 056352360
820261 158386395

The ball is a building … targeting the flying troop, inflicting & # 39; huge damage each shot, but has a slow typing speed.

The Death Bomb, when dropped, can kill goblins, princesses, skeletons (obviously), minions, and bring most glass cannons to half of one’s health
The Balloon is not extremely tanky, and can be removed by most glass cannons.

Strategies

This is clearly a condition of victory, and completely useless for the defense (except for the last-minute kite for a clutch win, I suppose.)

I l & rsquo; I already mentioned, the Balloon works better with a tank, but you can potentially have a Balloon Rage deck or Balloon Freeze without tank

You can use the Balloon as a main victory condition, where you should have strong protection for the Ball or a quick cycle, or as a secondary victory condition or a threat card.

Non-destructive spell cards like Clone are extremely deadly if used correctly with the ball.

Even if the balloon does not turn it, the two death bombs will inflict immense damage!

And if the cloned ball and the real ball hit the turns, they can take a turn in seconds.

When you go against Balloon, always get ready for a pre-placed spell.

Know their cycle and know if you can bike to your meters. Always having sufficient air defense

Best Ball Counters

How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide

Watch out for spells, especially if you are using Minion Horde as the main defense of your balloon.

Alwa ys has another reliable air defense in your deck!

Synergies with Two Most Effective Cards

How to use the balloon - The Basic Guide

How to use the balloon - The Basic Guide

This is a very good punitive combo, often seen on the Miner Balloon platters hectic by the pros.

Glacier Frost Nova brings the health of Minions to the zap fork, which al

How to use the balloon - The Basic Guide

How to use the balloon - The Basic Guide

A very effective strategy. Spirits bring the glass canons back to a low level of health and also inflict great damage on the turns of the Crown

Again, a punitive strategy.

How to use the balloon - The Basic Guide

How to use the balloon - The Basic Guide

How could I forget it? The days of LavaLoon dominance have disappeared but it remains a viable (and nostalgic) combo.

Simple, no? Ball behind Lava Hound, and get ready with your arrows / lightning.

How to use the balloon - The Basic Guide

How to use the balloon - The Basic Guide

A simple combo, often seen in lower arenas because they are both flying units and many people are unprepared in terms of air defense.

Try this behind a Lava Hound in the upper arena for a deadly combo that nobody can ignore!

How to use the balloon - The Basic Guide

A very good combo

This combo forces your opponent to split his defenses or to suffer many damage from one or the other of the troops.

: If your opponent against your Ball every time, learn from your mistakes.

Just when the air defense of the opponent is about to leave for your balloon, send the Miner to distract the troop and allow your balloon to travel unharmed! ] How to use the balloon - The Basic Guide

How to use the balloon - The Basic Guide

Prepare Arrows for Minions or Glass Cannons !!

A pre-burned fireball (overleveled) burns the glass cannons before they appear. 19659002] Make sure you know their markers before trying this.

How to use the balloon - The Basic Guide

How to use the balloon - The Basic Guide

Extremely aggressive, high risk, high reward

One of the best combs the lumberjack dies, he drops a fate of rage , raising the threat level of the ball.

Best by pushing 2v2 or scale.

Royal Giant Clash

How to use the balloon - The Basic Guide

Effective in the lower arenas but also in the upper arenas

chariot strategy

How to use the balloon - The Basic Guide

How to use the balloon - The Basic Guide

The Mega Knight has just destroyed everything that kills the Balloon, and has a retargeting ability

Giant + Mega Knight + Balloon is just too much OP when combined with spells

Best Decks with Ball

Classic LavaLoon (by Ash)

[19659002] The original and the best r LavaLoon

There is a fireball to eliminate the minions and the glass cannons, the minions to distract, and the goblin gang to lure the arrows.

Use the Zap to reset the dragon / infernal tower to another target. ] Mega Knight Balloon Miner (by Surgical Goblin)

How to use the balloon - The Basic Guide

How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide
How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide

This is a very anti-congestion-oriented deck, containing the Zap and the Gang to complete the Minor, and three tanks for the Balloon: Ice Golem, Miner, and Mega Kn

A very good deck with solid defense and attack.

Clash Knight Royal

How to use the balloon - The Basic Guide

How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide
How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide

A deck of 2.8 balloons, fast-paced! Minimal air defense so tower trading is advised against air based decks.

Keep the ball as a surprise card!

PEKKA Balloon (by Chief Pat) How to use the balloon - The Basic Guide

How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide

A deck that has the ability to “rocker” you up! (Get it)

An interesting off-meta deck that I tried, and that ended up getting three crowns after three crowns in 2v2!

Do it.

GiantLoon (by WhiteLlama67)

How to use the balloon - The Basic Guide

How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide
How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide

A GiantLoon Deck Reworked , with oven for pressure and solid counter-thrust capability.

A very pressurizing bridge! Go see his guide!

2.5 Loon (by me!)

How to use the balloon - The Basic Guide

How to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide
How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide

My Deck! Extremely fast cycle, excellent in 2v2s

More than a fun game, but certainly viable.

Try to replace Miner with Fire Spirits, the defense ability becomes stronger.

Miner Balloon Skeleton Barrel (by Regeneration) [19659408] Clash Royale Knight ” width=”54″ height=”65″/>

How to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic GuideHow to use the balloon - The Basic Guide

Another fast balloon deck, with rookie Skeleton Barrel!

It has incredible synergies and your opponent needs to react quickly, and he punishes opponents very well for having spent a lot of elixir.

Best / Worst Matchup for Balloon Decks

Best

How to use the balloon - The Basic Guide

Golem decks

The Decks such as Miner Balloon and MK Loon punish extremely well against the Golem, and have a cycle fast enough to defend very effectively.

Should be easy to win

[Pires] :

How to use the balloon - The Basic Guide

Games Siege

Decks like LavaLoon have very little distraction on the ground and often the Balloon will be shot down before it reaches the siege weapon.

Facing Mortar is also difficult, they have a fast cycle and usually a solid tank, and a rocket to take out your ball.

Some tips for you! A well-placed Tombstone or Cannon can completely stop the Balloon.

Another advice for dealing with Balloon with a building is to know his

Hold your building until you see the red exclamation point. A properly placed Inferno tower can release a hot air balloon without the balloon hitting the IT. This applies to all buildings targeting the troops.

A tip for using Balloon, especially for new players: NEVER SEND ALONE!

It is quite spongy and can easily be removed with the appropriate units. Make sure to send a tank. The Balloon is a very versatile card, capable of integrating into slow slow decks (LavaLoon) or accelerated decks (Miner Balloon).

The Balloon is also a very good surprise card to use as a double elixir! 19659668] Where is Balloon’s place in this meta?

I do not see too many balloons in the scale, if that ‘s the case, it’ s mostly LumberLoon or a strange GolemLoon deck.

I do not see much Balloon either with the pros. But in the challenges that I’ve continued to face Balloon decks

LavaLoon’s use rate has decreased, the days of glory are over, I say!

Miner MK Balloon is still a predominant and deadly combo, and Balloon Cycle is one of my favorite combos.

I do not think Balloon should have a major buff or a nerve, but I have the impression that the timer at 3s is too long; at 2s he would be able to damage slightly faster troops.

I have not heard any complaints about this.

What do you think? Is Balloon a balanced card? Yes or no?

Videos:

What to do if you think about Future of the balloon? Leave a comment below

Here are the guys, I hope you enjoyed this Balloon guide, and I hope that if you hated Balloon before and you thought it was “It was a card without damage, you converted!

put a lot of effort into this, please drop a line in the comments on how you thought.

Thank you guys for everything! PCE <3