I thought the last post I made about the Lumberjack sparked a lot of thinking, and I want to do a discussion on all the cards in my deck, because I feel like that deck is SUPER good (Golem, Pump, NW, Mega Minion, Lumberjack, Bandit, Zap, Tornado).
TLDR, I think she is.
Pushing with that Golem deck really taught me a lot of lessons in Clash Royale, mainly about card synergies and not underestimating yourself. It taught me things like paying attention to how much your opponent has to commit to defending certain card combos, what specific cards/card types they have to defend with, etc. I’ve consistently noticed that Night Witch can provoke overcommitment from the enemy almost always during a Golem push, even if she’s solo supporting the Golem. Let’s talk about the pros and cons that I see in her.
Good things I see: Night Witch is a very good replacement for mini pekka in a lot of circumstances. She’s more versatile, and more threatening, and can’t reliably be taken down with a huge positive trade. Her threat level only skyrockets when behind a tank, as she is allowed to live longer to spawn more bats, which increases overall support DPS and if 4 bats are spawned, she can take down mini tanks before dying. She’s an incredible defensive card that makes your opponent have to make sure they can deal with her. Fireball zap is a spell combo that leaves a negative 2 trade and STILL doesn’t fully take down the death spawn bats.
Cons: Executioner and Axenado make NW much harder to push offensively. It’s a huge elixir investment, but it can fully shut down any extra support along with it. (If you’re playing Axenado as a NW user, try to bait their tornado somehow and place your night witch on the inner tile when pushing with her). NW isn’t a full replacement for Mini Pekka, her DPS isn’t the same. Fireball-zap can take her down, leaving you completely exposed. She is a legendary card, who I’d say is slightly independent on level, but her bat spawns are incredibly level dependent and can either make her a joke or effectively twice as deadly depending on the level you have her at. I’d say that it’s possible to do incredibly well with her even on level 1 (that’s where I have her), but you’ll need her higher (level 3 is where she becomes viable no matter what) to compete with higher level ice wizards and stuff. Lastly, she’s either OP or completely obsolete in 2v2, depending on how much splash you play against.
Anyway, I think her potential is being severely overlooked in this meta, and her synergies with tanks is SUPER powerful. The synergy between her and Golem and Mega Minion are a force to be reckoned with. Mini tanks can’t kill her alone, and the opponent almost always needs some sort of air splash to fully shut her down. What do you guys think? Am I delusional? Do you have fun playing with or against her? Am I just getting lucky using her in this meta? Let me know what you think. If this post gets a lot of attention as well, I’ll consider doing a “Is Mega Minion still good?” Post.